Sid Meier's Civilization Revolution (Japan)


Common

Common

Complete development of any technology.


Common

Common

Common

Combine three identical units into an army.


Common

Accumulate culture to unlock a great person.


Common

Uncommon

Uncommon

Uncommon

Uncommon

Win as an American civilization.


Uncommon

Uncommon

Uncommon

Uncommon

Uncommon

Uncommon

Uncommon

Win all types of victories (Domination, Technology, Cultural, and Economic).


Uncommon

Win a victory with each civilization.


Uncommon

Win a Domination Victory on at least King difficulty.


Common

Win a Technology Victory on at least King difficulty.


Uncommon

Win a Cultural Victory on at least King difficulty.


Uncommon

Win an Economic Victory on at least King difficulty.


Uncommon

Win a Domination victory on Deity difficulty.


Uncommon

Win a Technology victory on Deity difficulty.


Uncommon

Win a Cultural victory on Deity difficulty.


Uncommon

Win an Economic victory on Deity difficulty.


Uncommon

Win the game by year 1000 AD on King difficulty or higher.


Uncommon

Win without changing governments on King difficulty or higher.


Uncommon

Win with only one city on at least King difficulty.


Common

Develop a city to produce 200 science per turn.


Uncommon

Develop a city to produce 200 gold per turn.


Uncommon

Develop a city to produce 200 resources per turn.


Common

Develop a city to produce 200 culture per turn.

50
1000
12
592
6
Developer
Firaxis
Publisher
2K Games
Platform
Xbox 360